Вопрос № 1029293 - Английский язык

Read the text and do the tasks
1. Computer games can provide the opportunity for learners to explore and navigate immersive virtual worlds using rich media, create authentic contexts for practising skills that can be transferred to the real world, and present a forum and context for problem-solving. Collaboration and discussion with others is central to the constructivist perspective and multi-user games or group game playing in the same physical space are two ways that facilitate this. However, issues of support for student responsibility for planning and structuring learning, and meta-cognition of the learning process are not ones that are usually considered within computer games, even those designed for education. It is therefore important to take a holistic view of the learning context in which computer games are used, their role in the curriculum, and the activities that precede and follow any game for learning to support reflection, consolidation and application of learning.
2. Providing a collaborative forum for computer gaming, be that in-game or in the real world, is essential to exploit the full potential of constructivist learning environments, as working collaboratively enables students to work to their strengths, develop critical thinking skills and creativity, validate their ideas, and appreciate a range of individual learning styles, skills, preferences and perspectives.
(Thomas Connolly : Games-based learning advancements for multi-sensory human computer interfaces. – The UK : IGI Global, 2009. – P.23)
Define the statements which correspond to the contents of the text.
Варианты ответов
  • According to the text computer games fail to create problem-solving situations.
  • Computer games provide the opportunity for learners to play only uni-user games.
  • Collaboration has a positive effect on students’ personal development.
  • Computer games facilitate students’ skills improvement that can be useful in their life.
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Вопрос задал(а): Анонимный пользователь, 13 Ноябрь 2020 в 17:31
На вопрос ответил(а): Анастасия Степанова, 13 Ноябрь 2020 в 17:31